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Marbleizer Batch Script

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Description

Was using my marbleizer script and noticed an error on the fx transform, the symmetry should be set to 1, not 0. So I tested it using a batch process (noticed I didn't have a marble batch script and not sure if there was one) and this is the result, The preview pictures are flames I already had premade with nothing else done other than running the script.

Run it over your existing flames or create a random batch and then run it. I used a preview function so it will be slow if you have a lot of flames but you'll see them update as they mutate :) you can comment the preview line out in the script by adding // to the beginning of the preview line:
//preview

Have fun!
Made for Apophysis 2.07 also worked in 3d hack


*edit*
Updated due to error caused by comments, this one works, my apologies
Warning! This will overwrite your current batch flames with the change being the FX transform, so you should save your current batch first if you want to keep the original flames.
Comments35
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pixelxaos's avatar

Love the textures, thanks!